CORSAIR DreamHack Masters ✕ TEO Networking Lounge
DreamHack and The Esports Observer are teaming up to enhance the business experience at three DreamHack events in 2018. Join us for the second edition at CORSAIR DreamHack Masters Stockholm September 1-2 in Ericsson Globe.
1-2 September 2018Ericsson Globe
CORSAIR DreamHack Masters Stockholm
CORSAIR DreamHack Masters Stockholm welcome 16 of world's best teams in Counter-Strike Global Offensive to compete for over $250,000 in prize money during five days, playoffs without audience 29st-31st of August, and playoffs with the final 8 teams in Ericsson Globe September 1-2. Find more information about the event at http://masters.dreamhack.com
DreamHack X TEO Networking Lounge
The exclusive "DreamHack X TEO Networking Lounge" is our new Business Area - and the second edition of this lounge will take place at CORSAIR DreamHack Masters Stockholm, between 11.00-18.00 each event day. It will be hosted in a special vip-only area, only for ticket holders to the Networking Lounge.
The Networking Lounge will offer:
- Meeting space
- Work stations, with internet & WIFI
- Bookable meeting rooms
- Gaming corner
- Esports livestreams
- Mini-stage with programming (presentations, panels)
- Lunch & snacks - 2 days
In terms of content:
- Day 1 Presentations & Panels - Theme: Introduction to the world of esports
Welcome to DreamHack Masters and full introduction to the world of esports, as various speakers & panelists explain how the esports eco system works, the overall metrics, case studies and how Brands can get involved in the space.
Open for everyone, but targeted towards new partners, brands, companies and organisations that want to learn more about esports. - Day 2 Presentations & Panels - Theme: Esports Deep dive
Go in-depth and learn more about esports, as various speakers and panelists share their view on the current esports landscape, development and trends. Where is esports heading in the future?
Open for everyone, but targeted towards industry stake holders, that want to learn more, about esports future. - Additional activities:
We also provide Guided tours behind-the-scenes and a Invitation to special Networking Dinner (Saturday evening), as part of the Ticket.
DreamHack Networking ticket
- Full access to the DreamHack event
- Access to our new Networking Lounge (exclusive)
- Lunch buffét 2 days
- Invitation to Networking Dinner, Saturday evening
- Special Guided back stage tours
1 day 1,750 SEK p/p
2 day, 3,000 SEK p/p
Schedule
Welcome to DreamHack Masters
Welcome to DreamHack Masters Stockholm and the world of esports & gaming. DreamHack Chief Strategy Officer welcome all partners to Stockholm and provide a quick intro to the world of esports & gaming.
Esports in numbers - Nielsen Esports Insights
In this short presentation you will get to know esports in numbers and questions like "Can esports be compared to classical sports? If so, how many people are interested in it?" will be answered. Besides this more you will see data covering questions like "Who are the esports fans? What do they like and what not?" or "Are non endemic brands welcome to esport?" .
Why the music industry is excited about gamers
Gustav Käll, Global Head of Gaming and Esports at Universal Music gives his and Universal Musics view on the gaming market, gamers as target group and why music play an important role in the everyday gaming lifestyle.
Nordic e-sports & gaming – An emerging market
Where are we in terms of consumption and market development across the Nordic e-sports and gaming industry? Fredrik from the independent consultancy firm Mediavision presents valuable insights on the matter from the company’s Nordic e-sports & gaming analysis.
Rise of the new esports
Learn more about how the esports industry rapidly has shifted from offline events to online events. From the trend of new game genres, business models and finally moving to mobile games. Simon Sundén has a long history within esports both in media, TV as well as tech. Simon is currently the VP & Head of Esports at G-Loot, online esports platform for both PC & mobile, which recently took in €10m EUR in investment capital.
Coaching in esports
Rookie is a community-driven learning platform with a vision: assisting in creating a world where approximately 2.3 billion gamers learn how to balance gaming, health, and life while still staying competitive and doing what they love. A world where gamers grow and have access to world-class competence in order to actively learn how to learn.
Women in esports
Female Legends is an esports community for women and non-binary working to make the esports world more including and equal. Since their start in 2016 the have gathered over 2000 members in their Facebook community and are organizing game nights, tournaments and coaching among other things. Right now they are running the project "Future in esports" working to encourage young women to puruse their dreams.
Gustav KällGlobal Head of Gaming and EsportsWhy the Music industry is excited about Gamers
Gustav Käll, Global Head of Gaming and Esports at Universal Music gives his and Universal Musics view on the gaming market, gamers as target group and why music play an important role in the everyday gaming lifestyle.
Gustav Käll
Gustav Käll has been engaged in the gaming / esports industry since the late 90’s. What began as a passion through competing later evolved into a professional gaming career, co-founding the most renowned team in the history of World of Warcraft - Nihilum. After the professional career came to end - Gustav has been an serialentrepreneur working to expand esports in the Nordics and across the world. Today Gustav is Global Head of Partnerships Gaming at Universal Music Group and leads the world’s largest music company in the efforts to forge and create partnerships with one of the fastest growing industries in the world.
Fredrik LiljeqvistAnalyst/ConsultantNordic e-sports & gaming – An emerging market
Where are we in terms of consumption and market development across the Nordic e-sports and gaming industry? Fredrik from the independent consultancy firm Mediavision presents valuable insights on the matter from the company’s Nordic e-sports & gaming analysis.
Fredrik Liljeqvist
Joined Mediavision in 2016 and has since worked with establishing the consultancy firm’s presence in the e-sports & gaming-industry. Life-long gamer and e-sports fan.
Tomas LyckedalChief Strategy OfficerWelcome to DreamHack Masters Stockholm
Welcome to DreamHack Masters Stockholm and the world of esports & gaming. DreamHack Chief Strategy Officer welcome all partners to Stockholm and do a quick intro to the world of esports & gaming.
Tomas Lyckedal
Tomas has 15 years background in esports, starting as Counter-Strike player and DreamHack visitor himself in early 2000. Tomas has a background as player, manager, tournament organizer, editor-in-chief in various esports startups and companies. Since 2008, Tomas work at DreamHack and is currently primarily involved with major partnerships.
Simon SundénHead of esportsRise of the new esports - the movement from LAN to new genres and mobile esports
Learn more about how the esports industry rapidly has shifted from offline events to online events. From the trend of new game genres, business models and finally moving to mobile games.
Simon Sundén
Simon Sundén has a long history within esports both in media, TV as well as tech. Simon is currently the VP & Head of Esports at G-Loot, online esports platform for both PC & mobile, which recently took in €10m EUR in investment capital. Simon was previously head of esports at MTGx. His favorite esports game of all time is StarCraft: Brood War.
Organized by
The Esports Observer is the world’s leading source for esports business news and insights. TEO offers an integrated platform that enables companies to make the right decisions when venturing into the esports industry. TEO offers real-time business intelligence and reports, in addition to planning and hosting industry events and conferences. TEO’s ultimate goal is to increase transparency and foster growth in esports.
More information available at esportsobserver.com
DreamHack is all about entertainment for the digital generation. Founded in 1994 as a BYOC LAN party, DreamHack grew over 20 years to a global phenomenon as the digital festival for today’s youth, hosted throughout Europe and North America. DreamHack festivals feature multiple esport competitions, live music, exhibitions, creative competitions, LAN party, cosplay and much more. DreamHack helped pioneer esports, and continues to be one of the largest global producers of esports content. DreamHack esport broadcasts reached over 375 million views and DreamHack events welcomed over 250,000 visitors in 2017.
More information is available at dreamhack.com. DreamHack is part of leading international digital entertainment group MTG. More information at mtg.com.